wRailways
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tables
trees
track
trains
buildings
landscape
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4x20.gif (55 bytes)Modular Wooden Railway tables can be combined and reconfigured for expansive and imaginative layouts. Following are just a few of the segments that could be part of a larger railway.
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Turnaround
4x20.gif (55 bytes)A turnaround module is needed at each end of a layout to ensure continuous play - and the most obvious solution is a half-radius. You may wish to have four (two pairs) to facilitate separate tables.
Airport & Town
4x20.gif (55 bytes)Everybody loves an airport (except during holidays) so this simple segment routes trains around a rural airfield and through a neighboring town. The tracks merge and branch making it easy to shift trains from one line to another through this section.
Midyard Sidings
4x20.gif (55 bytes)Switches and sidings allow other trains to pass. Trains can be reconfigured on one of the two sidings or wait for another train to go by.
Mountain Village
4x20.gif (55 bytes)This mountain module includes a tunnel and bridge with one track dropping below table-top level for a really dramatic segment. Plywood sections are stacked like a contour map emphasizing a rugged, eroded terrain.
Bay & Bridge
4x20.gif (55 bytes)This crossover segment switches which edge the double-line tracks run along. A second crossover segment is required to switch them back again. A recessed bay can be removed to paint, cover in formica, or texture to complete the impact of the bay.
Criss Cross
4x20.gif (55 bytes)This short crossover segment has a thru-track along one edge and mixes things up for the other three. Combine with a second crossover segment, (see Bay & Bridge) to expand possibilities for module orientation and arrangement.
Changeover
4x20.gif (55 bytes)A short crossover module with one interior thru-track and branch lines to other exits for each of the other three. Combine with a second crossover segment, (see Bay & Bridge) or substitue for the Criss Cross to expand possibilities for module orientation and arrangement.
Staging Switchyard Entry
4x20.gif (55 bytes)A short standard segment designed for combination with the Staging Switchyard. This module can also also be inserted in front of other segments including the Makeup Endyard and Rerouting Endyard to reroute tracks.

Endyard Entry
4x20.gif (55 bytes)Another short standard module intended for combination with the Makeup Endyard. This segment can also also be inserted in front of other modules including the Staging Switchyard and Rerouting Endyard to realign tracks.




Rerouting Endyard
4x20.gif (55 bytes)This module was carefully designed to allow trains to come in from any track and exit again on any track - including the track entered on. Most return routes are easy to resolve, but a few are more subtle.
Makeup Endyard
4x20.gif (55 bytes)An endyard for making up trains to transit through the railway. This table pair can be recombined with other modules to vary the entrance into the yard. It also complements the rerouting endyard module.
Bypass Sidings
4x20.gif (55 bytes)Features a redirect along the main line and several bypass options for trains to find an alternate route. Elevation changes could be incorporated to introduce a rising hill, tumbling canyon, and a series of bridges.
Corner
4x20.gif (55 bytes)This is a critical piece unless you have a really long hallway. Having two is even better.
Tee
4x20.gif (55 bytes)A simple, compact branching module. It could serve as a small diversion to interrupt a long, straight shelf railway or as a tangential end in a closed loop railway.
Cross
4x20.gif (55 bytes)For larger floor spaces, this segment facilitates a centralized hub-and-spoke layout. Two lines pass straight through providing a balanced mix of routing possibilities.
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Standard Support
4x20.gif (55 bytes) Generally one support is needed for each module segment plus one at the far end. Tees require an extra leg and Crosses need two - one for each new branch.
Corner Leg
4x20.gif (55 bytes)The Corner module needs a leg support in the outside corner for stability.
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Blank Standard Module
4x20.gif (55 bytes)A standard 18" x 48" table module without track that has been cut, splined, glued, and drilled so you can design and layout your own railway segment.
Blank End Module
4x20.gif (55 bytes)An 18" x 10½" end module without track that has been cut, splined, glued, and drilled so you can design and layout your own railway turnaround.
Blank Short Module
4x20.gif (55 bytes)A mid-length 18" x 23-9/16" table module without track that has been cut, splined, glued, and drilled so you can design and layout your own crossover or short segment.
Blank Corner Module
4x20.gif (55 bytes)A corner module without track that has been cut, splined, glued, and drilled so you can design and layout your own railway segment.
Blank Tee Module
4x20.gif (55 bytes)A tee module without track that has been cut, splined, glued, and drilled so you can design and layout your own railway segment.
Blank Cross Module
4x20.gif (55 bytes)A cross module without track that has been cut, splined, glued, and drilled so you can design and layout your own railway segment.
Descriptions of modules used by permission from wTrak.org
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